This dagger was from the beginning a part of my process in getting more comfortable with painter, but I would say it was mainly a great exercise in Zbrush. But I learned a few tricks with painter aswell. I'll maybe do a little scene later on with an ancient civilization feel to it, a tomb or something like that, we'll see!
The model was created in Maya, sculpted in Zbrush, baked and textured in Painter and rendered in Marmoset Toolbag