Christoffer Sjöström
Christoffer Sjöström
Environment Artist - Looking for work
Stockholm, Sweden

Summary

Hi,

My name is Christoffer Sjöström, I'm an Environment Artist from Stockholm, Sweden. I'm currently looking for opportunities as an environment artist.

My interest to work in the game industry, started when I was a kid playing around in Warcraft 2s level editor.
Since then I've used a lot of different Level editors aswell as engines both for fun but also to learn how the tools works. In 2011 I applied to a bachelor program in Computer Game development at University of Stockholm and between 2016-2018 I went on FutureGames to specialize myself in environment art.

Throughout my time at FutureGames we´ve had 3 game projects which all have been valuable lessons. Getting to work with short deadlines, VR and making a split-screen project.
I've also put a lot of time working on personal projects, where I've experimented a lot with different software, art styles and techniques to improve the way I work and getting flexible.
At the end of the education I did an internship at the VR-studio OneReality.

Recently I've been doing some freelancing. Which has given me some experience and taught me some valuable lessons.

During my free time I usually spend time playing games, guitar, watching fotball or hanging out with my friends.

Resume PDF

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Skills

3D ModelingDigital SculptingEnvironment ModelingHard Surface ModelingLightingLow-poly ModelingProp ModelingUV MappingGame DevelopmentHigh-poly ModelingShadersPBR TexturingTexture Baking

Software proficiency

Maya
Maya
Unreal Engine
Unreal Engine
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Substance B2M
Substance B2M
ZBrush
ZBrush
Unity
Unity
Marmoset Toolbag
Marmoset Toolbag
Photoshop
Photoshop
xNormal
xNormal
SpeedTree
SpeedTree
Perforce
Perforce
Quixel Suite
Quixel Suite
Gaea
Gaea
Marvelous Designer
Marvelous Designer
SVN
SVN
Mudbox
Mudbox

Productions

  • Fsdf
    • Video Game
      TwinSite
    • Year
      2019
    • Role
      3D Artist
    • Company
      OneReality
  • Christoffer sjostrom qdb07
    • Mobile Game
      Multistep Interactive Experience
    • Year
      2018
    • Role
      3D Artist
    • Company
      Studio SMASH

Experience

  • 3D-Artist (Freelance) at Right Nice Games, Studio Smash
    Stockholm, Sweden
    October 2018 - November 2018

    I worked on an AR-project where my mission was to build a stylized version of Quatar, including the famous landmarks from the city. I was responsible for building the meshes, texturing and creating materials in Substance Designer.

  • 3D-Artist (Intern) at OneReality
    Stockholm, Sweden
    July 2018 - August 2018

    At OneReality I’ve worked on a VR project in Unreal Engine 4. The company is focusing on bringing educational software for different industries. The project I’ve been working on walks the user through different elements at a Construction site so they can learn about security risks in the industry as well as learning to use the machines are handled. I’ve been responsible for modeling, cleaning up meshes, making materials, texturing and implementing them in Engine.