The second project I worked on at Coffee Stain Malmö was bringing Goat Simulator 3 expansion; Multiverse of Nonsense to mobile.
This was done together with Piktiv and Coffee Stain North.
My main responsibilities were:
- Plan and estimate the project
- Merge multiple materials into texture atlases to save drawcalls
- Set up Mip Maps and LODs
- Create and optimize shaders for mobile
- Set up HLODs
- Create post process materials and setup post process volumes for Mobile
- Set up Reflection Probes for Mobile
- Profiling graphical features
Goat Simulator 3 – Multiverse of Nonsense | Mobile Gameplay Trailer