Trespassers

A personal project I've worked on for roughly 3-3.5 months in Unreal Engine 4. I knew from the beginning that this was going to be a long ride as my goal was to learn as much as possible and push my skills further. Some of my goals were to try my own compositions, learn SpeedTree and GAEA. I also wanted to create a larger environment rather than focusing on one single composition.

All the assets are made by me. Models were created in Maya and Speedtree, Sculpts were created with Zbrush, Materials created in Substance Designer, High Polys were baked in Marmoset , models were textured using Substance Painter and the scene was created with the help of Unreal Engine 4. Cloth (for things like the bedsheets was made in Marvelous Designer). The Sand materials was created with B2M. I used Tyler Smith's tutorial as a base for creating the ocean shader.

To work on this has both been a blast and a challenge, but a challenge I really appreciated.

Trespasser Flythrough

Christoffer sjostrom maincomposition

MainComposition

Christoffer sjostrom mainshot day

Mainshot at Daylight

Christoffer sjostrom beachshot

BeachShot

Christoffer sjostrom boatshot

BoatShot

Christoffer sjostrom oceangif

OceanGIF

Christoffer sjostrom oceanshader

OceanShader

Christoffer sjostrom grillspotshot

Cookingspot

Christoffer sjostrom rivershot

RiverShot

Christoffer sjostrom rivergif

RiverGIF

Christoffer sjostrom backofcampshot

BackofCamp

Christoffer sjostrom backofcampshot night

BackofCamp (Night)

Christoffer sjostrom bookshelfshot

TentInterior

Christoffer sjostrom campbedshot

Campbed

Christoffer sjostrom mapshot

Explorer's Table Shot

Christoffer sjostrom shipshot

ShipShot

Christoffer sjostrom forestwalkwayshot

ForestWalkway

Christoffer sjostrom forestwalkwaygif

ForestWalkwayGIF

Christoffer sjostrom backofforestshot

ForestShot

Christoffer sjostrom forestbouldershot

ForestBoulderShot

Christoffer sjostrom progressgif

Progress GIF (Changed to daylight mid project to see the quality of the scene better)

Christoffer sjostrom referenceboard

ReferenceBoard

Christoffer sjostrom forestfloor breakdown

ForestFloor Breakdown

Christoffer sjostrom beachvegetation breakdown

BeachVegetation Breakdown

Christoffer sjostrom emergent canopylayer trees breakdown

Emergent+CanopyLayer Trees Breakdown

Christoffer sjostrom rocksandruins breakdown

RocksAndRuins Breakdown

Christoffer sjostrom rocksculpt

Large and mid details was sculpted in Zbrush for the rocks while adding the microdetails in Substance Painter

Christoffer sjostrom smallobjects breakdown

SmallObjects Breakdown

Christoffer sjostrom crates breakdown

Crates Breakdown

Christoffer sjostrom tent breakdown

Tent+Boat Breakdown

Christoffer sjostrom tentfurniture breakdown

TentFurniture_Breakdown

Christoffer sjostrom 2019mosssphere

Moss Material

Christoffer sjostrom plywoodsphere

Plywood Material

Christoffer sjostrom pinewoodsphere

Pinewood Material

Christoffer sjostrom guavabarksphere

Guava Bark Material

Christoffer sjostrom cecropiabark

Cecropia Bark Material

Christoffer sjostrom euterpepalmbarksphere

Euterpe Precatoria Palm Bark Material

Christoffer sjostrom forestsoilsphere

Soil Material

Christoffer sjostrom redsoilwithtwigs

Red Soil with twigs Material

Christoffer sjostrom leafcoveredsoil

LeafCovered Soil Material

Christoffer sjostrom leafpilealpha

Leaf Alpha