At OneReality I’ve worked on a VR project in Unreal Engine 4. The company is focusing on bringing educational software for different industries. The project I’ve been working on walks the user through different elements at a Construction site so they can learn about security risks in the industry as well as learning to use the machines are handled. I’ve been responsible for modeling and cleaning up meshes using Maya, making materials and texturing with Substance Designer and Photoshop and implementing them in Unreal Engine 4.
PS. This is an group effort by me, Joachim Persson and Fredrik Ekholm.
You can learn more about it over at: https://www.onereality.com/